The majority of what it can do with digital technology, could be already done, with greatest exertion, in the past with non-digital techniques: digital technology, demythicized from the aura of science fiction that pervades it, reveals itself to be based on an attempt to simplify the phenomenology of sensible world.

Many times works take advantage of spread of digital technologies (for example, works based on the possibility of interacting with the public at large).
My works take advantage of low cost video technologies (so I prefer webcam) and are focused above all on interactivity granted by internet diffusion.

Interactive Digital Art